Warhounds sets Steam launch for August 11
Independent developer Everplay DMCC and publisher Brightika, Inc. will release Warhounds on PC via Steam on August 11, 2026. The turn-based tactics game aims to blend XCOM-style squad combat with Jagged Alliance-like campaign depth while removing random misses from firefights.
Why it matters: - Warhounds is entering a crowded tactics genre with a pitch built around readable combat and fewer frustrating misses. - The game targets players who want squad strategy, campaign management, and faction choices without opaque dice-roll outcomes. - The August 11 Steam launch gives the indie project a clear release date after a long development push.
What happened: - Everplay DMCC and publisher Brightika, Inc. said Warhounds will launch for PC on Steam on August 11, 2026. - The game is built by a 20-person indie team of lifelong turn-based strategy fans. - The studio positioned Warhounds as “XCOM 2 meets Jagged Alliance 3.” - The team said it built the game to be “fast, lethal, transparent, and driven by decisions rather than dice.”
The details: - Warhounds uses fair, readable ballistics instead of opaque combat results. - Positioning, cover, elevation, line of fire, weapon choice and tactical planning determine outcomes. - High lethality makes every movement and shot matter. - Destructible cover and cone-based overwatch give players direct control over the battlefield. - Missions are designed as focused encounters with the pacing and presentation of an action-series episode. - Players flank enemies, seize high ground, destroy cover, control approach routes and adapt when objectives change. - Players command the Warhounds, an elite mercenary unit operating across an alternate-future Africa. - Five combat classes are available: Assault, Sniper, Machine Gunner, Grenadier and Specialist. - Players can mix classes with different weapons and equipment to fit each objective. - Between operations, players manage a mobile base aboard a requisitioned cargo ship. - The base supports recruiting and treating mercenaries, upgrading compartments, managing supplies, buying equipment on the black market, gathering intelligence and following the conflict through an in-game news feed. - Diplomatic relationships shape the campaign. - Supporting or opposing factions unlocks unique missions, equipment, allies and consequences. - The August 11 release version includes a complete story-driven campaign. - The release also includes multiple factions, including the African People’s Front, the Shield Corps and the armed forces of the Cai-Shen Corporation. - Each faction uses distinct weapons, equipment and battlefield tactics. - Battlefields include jungles, slums, military bases and business districts. - Mission types include civilian rescues, joint operations with allied forces, sabotage and VIP evacuation. - The release adds expanded base management and diplomacy systems. - Advanced battlefield technology includes combat and medical drones, powered exoskeletons, scanners and high-tech tactical equipment. - Players can wishlist Warhounds on Steam, visit the official Warhounds website and join the Warhounds Discord community for development updates, trailers and launch information.
Between the lines: - Warhounds is leaning on a familiar comparison to XCOM and Jagged Alliance, but the main differentiator is a combat system built to reduce randomness. - The emphasis on transparent systems suggests the game is trying to win over tactics players who dislike missed shots at close range and unclear hit chances. - The faction, diplomacy and base-management layers point to a campaign structure that aims to be broader than mission-by-mission combat alone.
What's next: - Warhounds launches on Steam on August 11, 2026. - Everplay DMCC said the game will continue offering development updates, trailers and launch information through its community channels. - Brightika, Inc. said it will support the game’s global release and community development.
The bottom line: - Warhounds is positioning itself as a tactical strategy game for players who want more control, more clarity and less randomness in combat.
Disclaimer: This article was produced by AGP Wire with the assistance of artificial intelligence based on original source content and has been refined to improve clarity, structure, and readability. This content is provided on an “as is” basis. While care has been taken in its preparation, it may contain inaccuracies or omissions, and readers should consult the original source and independently verify key information where appropriate. This content is for informational purposes only and does not constitute legal, financial, investment, or other professional advice.
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